Matthew Palaje
Matthew Palaje
Game Dev | Senior Technical Environment & Lighting Artist
Sydney, Australia

Summary

I'm a technical environment and lighting artist. I love creating game worlds and have been working in level editors since I was 12 years old. Currently living in Sydney and working at Click Media working on Fortnite UGC.

Skills

Environment DesignLook DevelopmentLightingGame DevelopmentLevel DesignWorld BuildingEnvironment Art

Software proficiency

Blender
Blender
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Unreal Engine
Unreal Engine
Unity
Unity
Quixel Suite
Quixel Suite
Visual Studio
Visual Studio
Krita
Krita
Quixel Bridge
Quixel Bridge
Quixel Megascans
Quixel Megascans

Experience

  • Head of Studio | Lead Game Developer at Click Media
    Sydney, Australia
    May 2023 - Present

    I'm working as the lead developer/head of studio at Click Media. Working with the Click team at the forefront of UGC using UEFN to develop games and experiences for Fortnite.

    Using my 8+ years of experience with Unreal Engine to push what is possible within Fortnite. Creating new workflows/pipelines, hiring and managing the team, managing our projects, working on art and gameplay within our maps and working with Click clients.

  • Creative And Technical Director | Lead Level Artist at SixSense Studios
    Sydney, Australia
    January 2019 - April 2023

    Worked as a lead helping with many aspects of development. Helped creatively and technically to figure out solutions to problems/road blocks. Wrote documentation, helped create workflows/processes and lead development of 14 unique levels for LONN. Working on the level art, lighting, design elements and scripting.

  • Game Developer & Online Educator YouTube [Programming/Level Art] at Self Employed Indie Game Developer
    Sydney, Australia
    December 2016 - Present

    Released mobile games and desktop games. Taught on YouTube for Unity and Unreal Engine in Let's Create series and other videos. Over 80,000 subscribers and helped people get jobs in industry.

  • Teacher | Game Art and Game Design at TAFE Northern Sydney Institute
    Sydney, Australia
    February 2015 - December 2018

    Taught multiple aspects of game art with a focus on environment art. Ran classes and holiday courses teaching for desktop, VR, mobile and console development. Had to consistently learn new software, upgrade my skills and improve my portfolio of work, produce my own games for the course, create course content. My final job was to run the incubator which was a simulated game studio so I collaborated with teams that ended up releasing their games. Some commercial, some free.

  • Environment Artist/Technical Artist at Hectic Games
    Sydney, Australia
    July 2014 - April 2016

    Worked on Mobile/Tablet games and Desktop games.

  • Environment Artist, Technical Artist and Programmer at Unknown Error
    Sydney, Australia
    January 2014 - January 2015

    Worked on Desktop and Mobile. Mix of 2D and 3D Projects.