I wanted to create a bright fantasy environment with a lot of colours.
For this environment I used a mix of Megascans and Paragon assets from the Unreal Marketplace. They were great to work with and allowed me to create a location and tell a story. I view this location as a type of Shrine that has magic running through it. It's been abandoned for a while but remains in good condition with nature growing around to make the shrine look even nicer.
Thanks to Michael Ghelfi Studios for your fantastic track
https://www.youtube.com/watch?v=y-IIriS2398&ab_channel=MichaelGhelfiStudios
I've been enjoying Unreal Engine 5, Lumen and Nanite so much recently. Coming from VR which has very constrained budgets and the game having cyberpunk environments it's very refreshing to do Fantasy style environments and using new techniques for lighting/fog in creative ways.